Posted December 15, 2020
For me it is a tie between BG1 and PT.
Initially I had very mixed feelings about PT, found the setting a bit weird and confusing and did not like how few items there were (particularly weapons). But then I was probably expecting BG1 in a different setting. And once I adjusted my expectations, I fell in love with PT. The writing, quests, the story, the setting, attention to detail, are all incredible. I feel like a lot of games these days try to emulate that (with lengthy dialogues and item/scene descriptions) but none come even close.
BG1 on the other hand is a bit of a different animal. But I loved the freedom of exploration it offered. And there were so many characters with which to build your party. Finally, Baldur Gate city itself was amazingly rich and continuous so I really felt like I was exploring it (in contrast to Athkatla which is just a few disconnected areas). And I also really enjoyed the plot, which not only unravels slowly but is also, in my opinion, really cool (Sarevok trying to engineer the war between Amn and Baldur's Gate to become a god). Finally, I liked the artistic choices made.
By far the weakest of the IE games was IWD2. Felt like it was excuse to slashing hordes of enemies and I found the plot very weak. And leveling was terrible as you were double-penalized when you leveled since you were getting less experience from killing enemies. That makes many fights really a chore since there was nothing to gain from them.
Initially I had very mixed feelings about PT, found the setting a bit weird and confusing and did not like how few items there were (particularly weapons). But then I was probably expecting BG1 in a different setting. And once I adjusted my expectations, I fell in love with PT. The writing, quests, the story, the setting, attention to detail, are all incredible. I feel like a lot of games these days try to emulate that (with lengthy dialogues and item/scene descriptions) but none come even close.
BG1 on the other hand is a bit of a different animal. But I loved the freedom of exploration it offered. And there were so many characters with which to build your party. Finally, Baldur Gate city itself was amazingly rich and continuous so I really felt like I was exploring it (in contrast to Athkatla which is just a few disconnected areas). And I also really enjoyed the plot, which not only unravels slowly but is also, in my opinion, really cool (Sarevok trying to engineer the war between Amn and Baldur's Gate to become a god). Finally, I liked the artistic choices made.
By far the weakest of the IE games was IWD2. Felt like it was excuse to slashing hordes of enemies and I found the plot very weak. And leveling was terrible as you were double-penalized when you leveled since you were getting less experience from killing enemies. That makes many fights really a chore since there was nothing to gain from them.