Posted November 24, 2020
Maybe it was addressed in one of the nightwire episodes, maybe the devs already answered this question, but I can't seem to find it.
In most first-person game I've played, melee combat wasn't really complex, because they were designed to be played as a shooter with guns. As much as I am excited to see all the cool guns in the game, I am curious to see just how in-dept the melee combat will be.
IF the game truly lets the players to "play your way", then surely there will be some sort of melee options for everyone who likes to get up-close?
How many weapons will there be? Will weapons have some sort of mods to increase performance? How complex will the actual combats be? Will it be simple attack and block, or will there be more strat to it?
In most first-person game I've played, melee combat wasn't really complex, because they were designed to be played as a shooter with guns. As much as I am excited to see all the cool guns in the game, I am curious to see just how in-dept the melee combat will be.
IF the game truly lets the players to "play your way", then surely there will be some sort of melee options for everyone who likes to get up-close?
How many weapons will there be? Will weapons have some sort of mods to increase performance? How complex will the actual combats be? Will it be simple attack and block, or will there be more strat to it?