Posted July 07, 2017
So far this year I have completed:
The Elder Scrolls Adventures: Redguard
As part of my favorite video game series, I am proud to add this to the list of TES games that I have completed/done a significant amount of the content of (since I guess you technically can't "complete" a typical TES game; completing isn't necessarily my main goal with them, but I like being able to say that I have done a lot of what is offered in each game). It has very clunky combat and movement, the camera doesn't always cooperate, and a couple puzzles were slightly obtuse. But it also has a fantastic story, was the beginning of the modern direction of TES lore, was an interesting location, and Cyrus is the man. I also left a review for it.
Divine Divinity
I was not expecting to have as much fun as I did with this game. It sucked me in right away and I immensely enjoyed it. I only spent US$0.89 on it due to a sale, but I honestly would've paid full price for it now that I know how excellent the game was. It's honestly one of my favorite 15 or 20 games, maybe even close to 10. Another one that got me to make a review for it.
Quake 2
Great game. I didn't enjoy it quite as much as the first Quake and a couple parts here and there were a bit boring, but it was an awesome experience overall. It is unfortunate the music is not automatically configured to work with it, but it was still kind of neat to play it without. But listening to the soundtrack afterwards...wow. Descent into Cerberon is my personal favorite. It would've definitely added a different dimension to the gameplay, but the game is great either way.
Turok: Dinosaur Hunter
Turok: Evolution was the only Turok game I had played before playing the original one, first playing it way back when I was a kid near the time it came out. It was fun, but I wouldn't necessarily call it good (although it has been a long time, so I'd have to play it again to definitely see). I was intrigued about playing the original when it came on sale, so I pounced on it. And what a great game! The music has got a nice style and it gets you pumped, the variety of weapons and enemies is good, and the level design was good too. Unfortunately, it suffers a bit from being too short, but I had a great time.
Turok 2: Seeds of Evil
This Turok, however, was immensely disappointing, and it seems that I am in a fairly small minority. It had its ups and downs at the beginning but was alright. Yet after about 2/3 of the way I progressively disliked it and by the end I hated it. The biggest issue that sinks this game is the level design. In Turok 1, when I had to go back to get some chronosceptor pieces I missed, it was always my fault that I went past it or easy to figure out where the pieces were if it wasn't. Turok 2, on the other hand, was so frustratingly tedious when it came to backtracking. The layouts of the levels were often really confusing and it was really hard to figure out what places I missed to get Primagen keys, sacred feathers, or talismans. Hell, even when I did remember seeing them the level design made it hard to remember how to get there, partly because a lot of each level looked so similar to other parts of the same level. While Turok 1 could have benefited from being a bit longer, Turok 2 took way too long due to having to run through levels again to find what you missed. The only level I didn't have to backtrack or run through again was The Lair of the Blind Ones. At least the weapons and enemies had an even better variety than in Turok 1, but it wasn't nearly enough to help. When I defeated the Primagen, I shouted in relief that it was over, not joy that I had conquered a great game. And the story...look, the story doesn't have to be anything earth-shattering or even legitimately good, but if you are going to go from little story to more story-oriented, at least make the story engaging.
Turok 2 does not hold up at all, in my opinion. If Turok 3 comes here, I still want to try it out. But if it has the same issues that plagued Turok 2, I may not even finish that game.
Mirror's Edge
Good and unique game, but way too short (just under 5 hours of playtime, and I'm not some elite gamer). At least it seems to have some measure of replayability though. The story is not anything spectacular, but it was decent and engaging. I also really liked the aesthetics of the environment. Worth the (short) amount of time I spent with it.
The Elder Scrolls Adventures: Redguard
As part of my favorite video game series, I am proud to add this to the list of TES games that I have completed/done a significant amount of the content of (since I guess you technically can't "complete" a typical TES game; completing isn't necessarily my main goal with them, but I like being able to say that I have done a lot of what is offered in each game). It has very clunky combat and movement, the camera doesn't always cooperate, and a couple puzzles were slightly obtuse. But it also has a fantastic story, was the beginning of the modern direction of TES lore, was an interesting location, and Cyrus is the man. I also left a review for it.
Divine Divinity
I was not expecting to have as much fun as I did with this game. It sucked me in right away and I immensely enjoyed it. I only spent US$0.89 on it due to a sale, but I honestly would've paid full price for it now that I know how excellent the game was. It's honestly one of my favorite 15 or 20 games, maybe even close to 10. Another one that got me to make a review for it.
Quake 2
Great game. I didn't enjoy it quite as much as the first Quake and a couple parts here and there were a bit boring, but it was an awesome experience overall. It is unfortunate the music is not automatically configured to work with it, but it was still kind of neat to play it without. But listening to the soundtrack afterwards...wow. Descent into Cerberon is my personal favorite. It would've definitely added a different dimension to the gameplay, but the game is great either way.
Turok: Dinosaur Hunter
Turok: Evolution was the only Turok game I had played before playing the original one, first playing it way back when I was a kid near the time it came out. It was fun, but I wouldn't necessarily call it good (although it has been a long time, so I'd have to play it again to definitely see). I was intrigued about playing the original when it came on sale, so I pounced on it. And what a great game! The music has got a nice style and it gets you pumped, the variety of weapons and enemies is good, and the level design was good too. Unfortunately, it suffers a bit from being too short, but I had a great time.
Turok 2: Seeds of Evil
This Turok, however, was immensely disappointing, and it seems that I am in a fairly small minority. It had its ups and downs at the beginning but was alright. Yet after about 2/3 of the way I progressively disliked it and by the end I hated it. The biggest issue that sinks this game is the level design. In Turok 1, when I had to go back to get some chronosceptor pieces I missed, it was always my fault that I went past it or easy to figure out where the pieces were if it wasn't. Turok 2, on the other hand, was so frustratingly tedious when it came to backtracking. The layouts of the levels were often really confusing and it was really hard to figure out what places I missed to get Primagen keys, sacred feathers, or talismans. Hell, even when I did remember seeing them the level design made it hard to remember how to get there, partly because a lot of each level looked so similar to other parts of the same level. While Turok 1 could have benefited from being a bit longer, Turok 2 took way too long due to having to run through levels again to find what you missed. The only level I didn't have to backtrack or run through again was The Lair of the Blind Ones. At least the weapons and enemies had an even better variety than in Turok 1, but it wasn't nearly enough to help. When I defeated the Primagen, I shouted in relief that it was over, not joy that I had conquered a great game. And the story...look, the story doesn't have to be anything earth-shattering or even legitimately good, but if you are going to go from little story to more story-oriented, at least make the story engaging.
Turok 2 does not hold up at all, in my opinion. If Turok 3 comes here, I still want to try it out. But if it has the same issues that plagued Turok 2, I may not even finish that game.
Mirror's Edge
Good and unique game, but way too short (just under 5 hours of playtime, and I'm not some elite gamer). At least it seems to have some measure of replayability though. The story is not anything spectacular, but it was decent and engaging. I also really liked the aesthetics of the environment. Worth the (short) amount of time I spent with it.
Post edited July 07, 2017 by Raderofthelostark