Posted March 04, 2017
Erpy: This is a well-known issue that's happened with several other games as well. The basic difference is that with Steam, there's no middle man involved in patching and updating.
With Steam, the developer fixes stuff, creates a new build, submits the new build to the Steam servers and all users have their game patched the next time they boot up Steam.
With GOG, the developer creates a patch executable and submits it to GOG who then have their own team do an internal quality control session and if that process passes, the patched game and external patch are made available to the user. This is a slower process, so it's fairly common for GOG to be lagging behind Steam in the updates department.
Especially early on, when daily updates are common, it's not unusual for developers to not even bother submitting a patch to GOG since a newer one will be available before the first one made it through GOG's QA and roll out one big GOG-update once everything's stabilized a bit. Occasionally this is a good thing, since early on developers sometimes use the Steam base as Guinea pigs while working out bugs.
Over time, the GOG versions usually catch up.
Except galaxy goes the same route as steam doesn't it? With Steam, the developer fixes stuff, creates a new build, submits the new build to the Steam servers and all users have their game patched the next time they boot up Steam.
With GOG, the developer creates a patch executable and submits it to GOG who then have their own team do an internal quality control session and if that process passes, the patched game and external patch are made available to the user. This is a slower process, so it's fairly common for GOG to be lagging behind Steam in the updates department.
Especially early on, when daily updates are common, it's not unusual for developers to not even bother submitting a patch to GOG since a newer one will be available before the first one made it through GOG's QA and roll out one big GOG-update once everything's stabilized a bit. Occasionally this is a good thing, since early on developers sometimes use the Steam base as Guinea pigs while working out bugs.
Over time, the GOG versions usually catch up.
Sure I've read that games devs/publishers can push updates directly.
Personally, I won't use the beta thing, but gog are getting slowly worse.
Like when I'd read that Shadow Warrior2 got its patch on galaxy, yet when I asked about when we'd get it in gog-downloader/standalone, a blue said (paraphrase) we'd get it the next time there was another patch. Meaning we had to wait until, if ever, a future patch dropped....