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Linking away happily in a colorful realm of adventure!

Ittle Dew, a charming and elaborate console-style action-RPG with cartoonish graphics and lots of puzzle-packed dungeons, is available 10% off on GOG.com. That's only $12.59 for the first week.

Dungeons! Is there a better place to go adventuring than old moldy crypts full of dangerous monsters, traps, secret passages, and shiny beautiful magical loot? Well, of course not! So what's the point of trying to come up with anything different? There is none! We want dungeons, lots of them. Preferably scattered across some green, charming landscape that can be uncovered bit by bit. Some games do it right, others stray off the path. This one is very self-aware and executes all the classic ideas perfectly!

Ittle Dew plays exactly like a console-style action-RPG should play. That would probably be enough for every gamer in the world, but on top of that--it looks amazing! The cartoony graphics are so full of wit and charm, that you'll feel your inner child jumping up and down with delight. The game offers the best gameplay its genre has to offer, complete with many puzzles, odd-looking monsters, and treasures that you'll find along your way. Your quest will take up to 5 hours and once you're done, you'll probably find yourself playing it all over again, enjoying it even more!

If you miss that special feeling only classic action-RPGs can provide, there's a good chance you will instantly fall in love with Ittle Dew! Get it for only $12.59 on GOG.com. The 10% discount offer lasts until Wednesday, July 31, at 9:59AM GMT.
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Vestin: Wait a minute... is there really an "L" in this title 0_o ?
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ZwaanME: No there isn't, the editor must have been affected by the heat... ;)
Actually, it's quite cold today. I just have a GIANT headache.
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Fesin: Oh, the screenshots look really, really, really nice. So I guess it's gameplay is very Zelda-ish, and it looks like there's also a bit of parody involved, right?

How about controller support?
I played through the whole game with an Xbox 360 game pad with no problems :D.
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G-Doc: Actually, it's quite cold today. I just have a GIANT headache.
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Ghorpm: K*rewskie Abrakadabra Czachy? ;)
I wish :-(
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JudasIscariot: I played through the whole game with an Xbox 360 game pad with no problems :D.
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Fesin: Okay, that's good to know. But since the 360 controller has the most horrible D-pad ever created, is this the only one that's supported natively? Do I have to use Joy2key if I want to use a different one?
I don't know as I don't have any other controller at home. Sorry :(

Also, I don't recall the last time I used a D-pad as I never use those in modern games but that's just me :D
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Bloodygoodgames: Nope -- Americans pronounce it Mountain Do. The British pronounce it Mountain Dew :) I can do both, as I lived long enough in the US so have the almost-perfect American accent if I want to. But my natural accent, and the one I default to most of the time is still British, so it's 'Due' for me :)
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Fesin: next time I hear it, I'll have to listen closely. But since I'm not going to second-guess a native speaker, I'm inclined to believe you. ;)

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JudasIscariot: I don't know as I don't have any other controller at home. Sorry :(

Also, I don't recall the last time I used a D-pad as I never use those in modern games but that's just me :D
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Fesin: Well, 2D games - especially ones in retro-style - just play a lot better with D-pads than with an analog stick, in my opinion. And since Nintendo makes the best D-pads, I got a nice little USB-adapter for Nintendo's Classic Controller Pro. In theory, it should work like any other non-360 PC controller.
There is a config utility that you can use that pops up as you launch the game. That *should* help with the Nintendo Controller...
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G-Doc: I wish :-(
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Ghorpm: Wow, then I'm really sorry to hear that. It must mean you are really feeling very bad. I've never seen anybody wishing for a hangover... Get better soon!
Thanks! I'm off painkiller-hunting around the office.
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Bloodygoodgames: Nope -- Americans pronounce it Mountain Do. The British pronounce it Mountain Dew :) I can do both, as I lived long enough in the US so have the almost-perfect American accent if I want to. But my natural accent, and the one I default to most of the time is still British, so it's 'Due' for me :)
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PaterAlf: Isn't it a bit weird to assume that all Americans speak the same kind of accent? Same goes for British people. When I compare the accent of southern England with the one of Scotland, I'm not even sure it's the same language... ;-)
Accents in the U.S. vary wildly...even in the same state. I used to live in Florida and lived there for over 20 years and there were some people for whom I seriously required a Southern-to-English dictionary because I could not understand a word they were saying O.o
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PaterAlf: Isn't it a bit weird to assume that all Americans speak the same kind of accent? Same goes for British people. When I compare the accent of southern England with the one of Scotland, I'm not even sure it's the same language... ;-)
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Bloodygoodgames: Sure, you're right -- Americans all over the US speak with slightly different accents. But....many words are pronounced the same by Americans in every state. Words like Mountain Dew in the US, for instance, it's pronounced 'Moun-un Do' (they don't even pronounce the 't' in mountain :), and that's how it's pronounced all over the US -- just listen to the TV commercial.

http://www.youtube.com/watch?v=KnNUXzDKios&list=TLcChloVdM8nc

Same with any word that the British would pronounce as a 'j' sound even though it's spelt with a 'd'. Americans will always pronounce it with the 'd'.
So you never heard "creek" being pronounced "crick" (cr- yk ) during your time in the U.S.? :D
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kalirion: Is it really an action/RPG? From screenshots it looks a bit more like a Zelda style action/adventure than Secret of Mana style action/rpg.
It's more of a puzzle action-adventure game hybrid just without the point and click bits. You really don't have to fight the monsters except in the dungeons where some doors unlock after you kill the monsters in a room.
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Ophelium: While I enjoyed Evoland, I'll only buy this if it's way better than Anodyne. By Odin's hoary beard, I hate that game!
Why do you hate it so much?
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JudasIscariot: Why do you hate it so much?
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Ophelium: I don't know exactly what I was expecting, but, on the surface, Anodyne looked like an interesting Zelda-clone. Then it gives you a vague objective. Fine, I could deal with that. It's nothing new. Using a broom seemed like an interesting switch instead of swinging a sword. Okay, a non-traditional approach, cool. Then you f***ing stab people with a knife, blood flowing on the street to progress! That's when I started disliking the game. Then it wallows in pretentiousness by doing that "maybe you should analyze the game and determine what it really meant instead of taking it at face value, which if you did, you would find the game devoid of value". The gameplay lasted all of 6 hours even though I was horribly awful at the game and the mechanics left much to be desired. I can overlook those things if the game offers something compelling/redeeming like Evoland did. It didn't. And instead of making more of an effort on the main game, there is post-game nonsense, which was basically swapping tiles to find secret cards...
Well, for one there's no stabbing people with a knife. You can whack enemies with a stick if you like :D. The boss fights are more puzzle-like and not your usual "whack it till it dies". The game is simple: solve Zelda-style room puzzles, find stuff, and have fun, no "analyze the game", to paraphrase your words a bit.