Posted August 04, 2020
Basically, /thread. I've started getting games in GOG recently, but I've been really soured by how whether achievements will work or not is basically a coin toss - and there's no way to know whether achievements are working or not until I've missed one.
Worst part is, this isn't a title problem, but across the board. It's not that a game has a poor implementation, this is on GOG's end and I have no clue what's up. Sometimes I'll miss an achievement, then repeat the task the day after and it will unlock. However, if I miss one achievement in a session, that means that session has all achievements disabled.
There's no way to check this, or to know what's up. Does anyone know what the issue might be? It's really annoying, since I like achievement hunting. It's made twice as annoying by the current trend in game design where you don't get to keep your save files, but instead it's autosave all the way so if you miss one often you'll have to replay the whole game :(
Does anyone know why this happens or have any tips on this?
Worst part is, this isn't a title problem, but across the board. It's not that a game has a poor implementation, this is on GOG's end and I have no clue what's up. Sometimes I'll miss an achievement, then repeat the task the day after and it will unlock. However, if I miss one achievement in a session, that means that session has all achievements disabled.
There's no way to check this, or to know what's up. Does anyone know what the issue might be? It's really annoying, since I like achievement hunting. It's made twice as annoying by the current trend in game design where you don't get to keep your save files, but instead it's autosave all the way so if you miss one often you'll have to replay the whole game :(
Does anyone know why this happens or have any tips on this?