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Maybe they can improve the UI inventory using mechanism similar to Pro Evolution Soccer 2011 drag & drop style. It is very neat for people using controller.
Dice re-roll button not working occasionally with controller, that's annoying. That's why I change to mouse before playing dice.
And sometimes save option leaves from the menu, even if you are safe. And stays away. Then it works again when I run through the forest holding my breath and hoping not to die and go inside flotsam.

I guess there are still some other bugs but those are for now. Pretty smooth otherwise.

Minimap is a bit confusing but well.. at least I can get lost in the forest easily. =)

And the UI, I've seen better. But I've gotten used to it.
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hamidious: I hope for something very simple. Have a North South East West direction indicator on the mini-map. Most of the time when i'm looking at the mini-map I don't know which direction I'm heading. I have to look at the full map to know which way is which.
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Zaxares: There is a mod on WitcherNexus.com that gives you a 'North' indicator. I don't have the link at the moment, but a quick search on that site should turn it up. (It might called 'Panel Tweaks'...)
Tried it. Doesn't work. At least not from 1.3 onwards.

CDP, PLEASE LISTEN. THE MINIMAP NEEDS MORE DETAIL.

I lost count of how many times I initially got lost around Flotsam, the Flotsam forests, and especially Loc Muinne.

-The different parts of the game map(troll bridge, endraga and nekker-infested areas with nests in the forest, Temerian/Redianian/Kaedweni/Nilfgaardian camps) need to be indicated on the map so we know where to go to find a specific place or NPC. Also points of interest like places of powerThe first game had such areas marked by blue dots on the map.


-Alternatively, CDP should at least let us place custom markers on the map to mark specific areas so we can refer to it later. This was also a feature that was in the first game but left out here. Seriously, people...
Post edited August 13, 2011 by thelazyreader
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thelazyreader: I lost count of how many times I initially got lost around Flotsam, the Flotsam forests, and especially Loc Muinne.

-The different parts of the game map(troll bridge, endraga and nekker-infested areas with nests in the forest, Temerian/Redianian/Kaedweni/Nilfgaardian camps) need to be indicated on the map so we know where to go to find a specific place or NPC. Also points of interest like places of powerThe first game had such areas marked by blue dots on the map.
Some npc:s are hard to find but I don't think that it would have been good to show where are the nests.. searching for those are part of those quests.