Posted July 21, 2012
This may read noobish but I can't help it!..I have few doubts regarding Armor Class modifiers on the displayed Character Screen.
Before that, a glimpse of my knowledge pertaining the above.
1. Lower Thac0 & AC is better
2. Saving throws lower the better
3. Armos Class Modifiers like piercing, slashing, crushing..negative(-) the better while +1,+2 or +3 give penalties to actual AC.
4. Armors and Helmets ONLY lessen the damage and don't absorb damage nor make you immune to damage.
Now the doubts that I need help about :-
My Character Stats, -10 AC, THAC0 1 and Piercing -3 Slashing -2 Crushing -2 Missile adjustment -4 . A Full Plate Mail +1 and a Blade of Roses +3.
Saving throws all are in single numbers and in range between 2-10.
A Fighter Class (dual from thief at level 9) and Fighter level currently level 11 (Both class active)
Despite solid figures in stats, A Thief Ruffian (in Docks District) is able to kick my butt and drain almost 60-70% of the HP. Let's not imagine what pathetic condition stronger monsters will make out of this. There is certainly wrong somewhere which really pisses me off regarding Armor Class modifiers in this game.
AC effects whether you either are hit or not hit just makes no sense as to what exactly minimises the damage I can sustain. The Thief Ruffian has a poor Thac0 and worst AC and still he dies leaving behind 70% of HP drain to my Character.
So, what should be done to improvise this situation?
Before that, a glimpse of my knowledge pertaining the above.
1. Lower Thac0 & AC is better
2. Saving throws lower the better
3. Armos Class Modifiers like piercing, slashing, crushing..negative(-) the better while +1,+2 or +3 give penalties to actual AC.
4. Armors and Helmets ONLY lessen the damage and don't absorb damage nor make you immune to damage.
Now the doubts that I need help about :-
My Character Stats, -10 AC, THAC0 1 and Piercing -3 Slashing -2 Crushing -2 Missile adjustment -4 . A Full Plate Mail +1 and a Blade of Roses +3.
Saving throws all are in single numbers and in range between 2-10.
A Fighter Class (dual from thief at level 9) and Fighter level currently level 11 (Both class active)
Despite solid figures in stats, A Thief Ruffian (in Docks District) is able to kick my butt and drain almost 60-70% of the HP. Let's not imagine what pathetic condition stronger monsters will make out of this. There is certainly wrong somewhere which really pisses me off regarding Armor Class modifiers in this game.
AC effects whether you either are hit or not hit just makes no sense as to what exactly minimises the damage I can sustain. The Thief Ruffian has a poor Thac0 and worst AC and still he dies leaving behind 70% of HP drain to my Character.
So, what should be done to improvise this situation?
Post edited July 21, 2012 by shrekdj