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Is there a way to stop characters from moving? ie, make them stand in one place? Whenever a baddie shows up they all charge after it, which I find to be slightly annoying because I don't necessarily want EVERYBODY always running into the fray (hey, where'd the "italics" button go? edit: must have been a glitch. It's there now). Danke.
Post edited October 24, 2014 by DieRuhe
This question / problem has been solved by Hickoryimage
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DieRuhe: Is there a way to stop characters from moving? ie, make them stand in one place? Whenever a baddie shows up they all charge after it, which I find to be slightly annoying because I don't necessarily want EVERYBODY always running into the fray (hey, where'd the "italics" button go? edit: must have been a glitch. It's there now). Danke.
Either turn off party AI or assign a 'no script' (customise >> scripts >> none) to any members you want to do nothing (UNLESS they are attacked -- any party member who is directly attacked will react).
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DieRuhe: Is there a way to stop characters from moving? ie, make them stand in one place? Whenever a baddie shows up they all charge after it, which I find to be slightly annoying because I don't necessarily want EVERYBODY always running into the fray (hey, where'd the "italics" button go? edit: must have been a glitch. It's there now). Danke.
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Hickory: Either turn off party AI or assign a 'no script' (customise >> scripts >> none) to any members you want to do nothing (UNLESS they are attacked -- any party member who is directly attacked will react).
Many thanks. I was suspecting party AI but didn't have time to try it out.