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I just started playing and it seems to have only one resolution (800x600) whilst windowed. It can make it hard to read, is there any other option? If so, I can't find it.

I'm also having trouble with it lagging every few seconds. It's playable, but still annoying. I have an ATI card, not Nvidia.

I'm running Windows 7 64-bit and everything is up-to-date.

Any help is much appreciated!
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As for the resolution, the notes for the widescreen mod imply that you can play windowed at different resolutions (though you may need the GUI pack to use that).

In regards to the lag, are you using 32bit colour? Many windowed applicaitons don't play nice unless you're using the same colour depth as the desktop. Its also possible that the win7 aero feature is messing with it but disabling that to play a game then turning it back on later is a bit annoying. If you were only playing windowed because things were stretched out and fugly when full screened, the mod should solve the problem
I play windowed mode because I have to monitor a messenger constantly and cannot do that playing fullscreen games. Thus, I am generally unable to play fullscreen-only games. So the aesthetic appeal of the fullscreen didn't really enter into it.

I also nabbed Icewind Dale in this same order and turning on 3D acceleration with that config utility completely solved the exact same jerky lag problem, but no such option seems to exist with Baldur's Gate. Any other ideas?
gotta turn off aero... go to personalize and just use the windows 7 basic interface
I'm having the exact same lag issues however turning off aero and changing the colour bit didn't help. Any other possible solutions?
Baldur's Gate uses software rendering, not hardware, and thus it doesn't run so well at higher resolutions because the engine was never designed for it. Best you can do is deal with the lag or pick a lower setting.
Er, well, the resolution is *really tiny* anyway and if it's based on software then there's no real reason my system can't handle a game that old. Nothing so far has helped. I can't help but think that maybe GOG need to reconsider plastering that a game is Windows 7 compatible when it apparently isn't. What a waste of money.
low rated
yes, well, it is interesting to know that you are the only guy with the problem, so narrowing down the problem, it is you or your computer. Learn computers better. Run it in full screen. If you use onboard gpu why expect anythin better than mediocre?

Running BG in very high res with all extras in nvidia profile acually do demand quite abit from it, don't expect this game to run smooth unless you play it at native resolution or using a mdoern gpu/computer rig.

It is hilarous with these computer noobs with their lowbudget laptops and they think everything should work flawless, try java games on games.com ;-)
Pretty hilarious with these 'computer noobs' who assume everything about the person too. I have a fabulous graphics card that isn't onboard, 800x600 is not 'very high res', and my card is, incidentally, not nvidia. Nor is my system a laptop.

If the profile says it should work on WIndows 7, it kind of should work on Windows 7. But it doesn't. Maybe if they said 'works on WIndows 7, but stutters and displays in a tiny window that you won't be able to read', that would be more accurate.

Get it right before you start an argument with someone you haven't bothered to ask about their system.
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hushicho: I play windowed mode because I have to monitor a messenger constantly and cannot do that playing fullscreen games. Thus, I am generally unable to play fullscreen-only games. So the aesthetic appeal of the fullscreen didn't really enter into it.

I also nabbed Icewind Dale in this same order and turning on 3D acceleration with that config utility completely solved the exact same jerky lag problem, but no such option seems to exist with Baldur's Gate. Any other ideas?
Can you tell me how you run in or enable Windowed mode?
Thanks!
I had the same stuttering delay problem, and fixed it using the DirectX SDK. I'm running Win7 Home on my laptop.

Find the "Get the Latest DirectX SDK" link at http://msdn.microsoft.com/en-us/directx/default.aspx. Note that it's around 500 megs. Install it.

Run the DirectX Control Panel under DirectX Utilities. Note: Don't run the 64 bit version.

Click on the "Direct Draw" tab. UNCheck "Use Hardware Acceleration", and click "Apply".

Run BG2!

When done, you should probably RECheck "Use Hardware Acceleration".

This also fixes graphical errors in PS: Torment for me.

--Dan
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liastaob: I had the same stuttering delay problem, and fixed it using the DirectX SDK. I'm running Win7 Home on my laptop.

Find the "Get the Latest DirectX SDK" link at http://msdn.microsoft.com/en-us/directx/default.aspx. Note that it's around 500 megs. Install it.

Run the DirectX Control Panel under DirectX Utilities. Note: Don't run the 64 bit version.

Click on the "Direct Draw" tab. UNCheck "Use Hardware Acceleration", and click "Apply".

Run BG2!

When done, you should probably RECheck "Use Hardware Acceleration".

This also fixes graphical errors in PS: Torment for me.

--Dan
This solved the problem for me.
How the hell did you figure that out?