Posted January 30, 2017
CFM: I think the BG games are balanced pretty well. I can do almost the whole thing without dying/reloading (almost). And that's without exploiting the engine game cheese. In fact, I play using self-imposed restrictions (to further enhance the escapism entertainment), such as no buffing before fights that I know are right around the corner (unless it'd be obvious to my party), and only resting once a day (in the evening, more or less). ...And still the game seems pretty well balanced.
I should point out that this is assuming some familiarity with the game, and is unlikely to be the case on a first playthrough. I remember, in the first dungeon level of Spellhold (BG2), sending a Wizard's Eye to scout, having it be crushed by an unfair trap, and somehow having my main character die as a result; I don't think that's fair. (The spell description says that gaze attacks would harm the caster, but that crushing trap does not look like a gaze attack to me.)
It also doesn't help that, when you die, you can't view the combat log, so you can't tell *how* you died.
(Also, apparently the Baldur's Gate Trilogy mod gives one of the enemies in the BG1 final battle Death Spell, which is not fair at the levels at which you encounter them.)
By the way, do you allow yourself the use of long duration spells like Mage Armor, Strength, and Stoneskin immediately after waking up (or, alternatively, when you first enter a dungeon)?