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let's say games that were released from 2007 onward

MUST HAVE

fantasy setting
at least 4 players 100% controlled by the player ( extra AI options are welcome )
real time combat with pause with options to automatically pause
complex, difficult battles for example against dragons, liches, etc.
good character development
a lot of useful spells, I should mention that one of my problems with BG is that I didn't much enjoy the cleric/druid spell list, compared to the mage spells I felt that they gave me few options
at least 50 hours gameplay if you do all side quests/expansions

MUST NOT HAVE

that wolf outside Candlekeep
Dragon Age: Origins
Tyranny
Tides of Numenera
Pillars of Eternity
Drakensang 1-2 (get them on Steam. They are fantastic)
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greeklover: at least 4 players 100% controlled by the player ( extra AI options are welcome )
real time combat with pause with options to automatically pause
I'd argue that these two characteristics aren't compatible. I am pretty sure that you can't directly control multiple characters 100% in a real-time situation.

In fact, Baldur's Gate doesn't even give you 100% control, even when you have only one character (and assuming AI off and no statuses like confuse/charm etc.). The only way to move a character in BG is to click on a spot and let the pathfinding do its thing (and hope that the pathfinding doesn't misbehave, which it has a tendency to in these games). Contrast this to games like Ultima 6, which (if you initiate combat mode and turn off the AI) does let you control your characters' movements directly, using the arrow keys or number pad.
Dragon Age: Origins.
Dragon Age 2 (Not as good as origins but I still enjoyed it.)

Stay away from Dragon Age: Inquisition.
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Engerek01: Stay away from Dragon Age: Inquisition.
Out of curiosity, why?
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dtgreene: Out of curiosity, why?
It's funny how opinions differ. I liked Inquisition a helluva lot better than Dragon Age 2.
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Engerek01: Stay away from Dragon Age: Inquisition.
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dtgreene: Out of curiosity, why?
I played it with a friend till we were level 10 and I can easily say that it was the most boring Bioware game I have played. And I played them all except the last Mass Effect Andromeda.

Super boring fetch quests, kill 10 sheep and bring me 10 hide. Boring story, you are the chosen one.. save the world and nothing else... Dull leveling system, a total dumb down from the previous titles. Terrible terrible writing. Annoying characters.

When we reached level 10 and decided that there were a lot of free MMORPG games out there that were a lot more fun, we uninstalled the game and played re-played origins instead.
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greeklover: at least 4 players 100% controlled by the player ( extra AI options are welcome )
real time combat with pause with options to automatically pause
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dtgreene: I'd argue that these two characteristics aren't compatible. I am pretty sure that you can't directly control multiple characters 100% in a real-time situation.

In fact, Baldur's Gate doesn't even give you 100% control, even when you have only one character (and assuming AI off and no statuses like confuse/charm etc.). The only way to move a character in BG is to click on a spot and let the pathfinding do its thing (and hope that the pathfinding doesn't misbehave, which it has a tendency to in these games). Contrast this to games like Ultima 6, which (if you initiate combat mode and turn off the AI) does let you control your characters' movements directly, using the arrow keys or number pad.
I wasn't referring to pathfinding when I meant 100% control I probably shouldn't have mentioned the AI there. I meant that I can make all the decisions that have to do with character development and in battle actions example spellcasting, ranged weapons. And why do you say "you can't directly control multiple characters 100% in a real-time situation". An experienced player can easily give orders to player characters fast enough and a less experienced one can use pause or automatic pause at end of round and give all orders for the next round.

To the rest, thanks for your suggestions and thoughts. I have Dragon Age:Origins in mind but was having doubts about Inquisition because I have read encouraging/disencouraging stuff in the past.
Post edited May 02, 2017 by greeklover
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dtgreene: Out of curiosity, why?
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Engerek01: I played it with a friend till we were level 10 and I can easily say that it was the most boring Bioware game I have played. And I played them all except the last Mass Effect Andromeda.

Super boring fetch quests, kill 10 sheep and bring me 10 hide. Boring story, you are the chosen one.. save the world and nothing else... Dull leveling system, a total dumb down from the previous titles. Terrible terrible writing. Annoying characters.

When we reached level 10 and decided that there were a lot of free MMORPG games out there that were a lot more fun, we uninstalled the game and played re-played origins instead.
You are right. The lazy side-quests did damage to that game. They weren't even quests they were chores.

The combat was terrible too. You couldn't even use all your abilities or spells during combat. You could only use 8 because that was the amount of abilities they could fit on a controller. They wanted stuff to "happen" with one press of a button. So you had to just map 8 abilities onto your controller, and the rest of them were unavailable.

Enemies only had 1-2 abilities each, which made every fight rather dull and easy. Especially since every enemy had about 50k hitpoints for no good reason.

What was great about the game was the huge areas you could visit, though. They were downright gorgeous and they made exploration a joy. It is just a shame the areas were almost completely devoid of story related quests.
Pillars of Eternity, and maybe Pathfinder:Kingmaker...
if you want, give a shot to Divinity:OS2