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Hello.

Since there were many fixes I started the game again from scratch after release. But there are still all the bugs and especially glitches there.

+Drones/robots often can not be looted
+Grass, bushes or indestructible objects prevent the looting
+Triggers are not triggered (main quest even)
+Items, loot, enemies (dead and alive) bugging in the ground
+from time to time you only walk slowly... (no stamina and enough carrying power available) only reload helps
+maximum speed with the motorcycle through the city and certain cars then turn around themselves quite fast
+the same npc sits twice on the same chair only in a different pose

etc etc

all bugs and glitches that I already know from the release

No hate, but what was the please fixed in the one year ?
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Post edited May 11, 2022 by Arsat
I am so glad I started the game after patch 1.5. I am really enjoying it now.

Hat down for the creative team, they have built an excellent world, too bad the engine was bad.
From all the issue you reported I have only seen that some drones are not lootable. The whole loot collecting angle/mechanic is a bit weird in this game.
Other things I have encountered are npc's sitting on invisible chairs here and there and npc's being caught in the environment rarely.
These are by no means game breaking or immersion breaking for me.
I would like to add that I am running it at 60 FPS on a Vega 64 with SSR and Volumetric fog quality to low.

I am very happy overall, of course there is no excuse to have the game at £50 now. If you want more sales lower that price to 25.
There is a workaround for looting the drones: stand near them and fast-forward 24 hours. That will remove the drone "bodies" and leave behind a small paper bag containing the loot (this works for all un-lootable enemies).

It works, but it can be inconvenient as it will cancel any active boosts from sleeping in the apartments.
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PaladinNO: There is a workaround for looting the drones: stand near them and fast-forward 24 hours. That will remove the drone "bodies" and leave behind a small paper bag containing the loot (this works for all un-lootable enemies).

It works, but it can be inconvenient as it will cancel any active boosts from sleeping in the apartments.
I found that forwarding time by 1 hour is enough.
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KonradCurze: I found that forwarding time by 1 hour is enough.
I read the same online, and I tried that first, but that didn't do anything for me.