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Do I have to get a mod or a skill to see my DPS amount in stats part of UI, because currently, it always shows zero!

Thanks.

If there is no answer I will send a support ticket.
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UK_John: Do I have to get a mod or a skill to see my DPS amount in stats part of UI, because currently, it always shows zero!

Thanks.

If there is no answer I will send a support ticket.
You have to be holding the weapon for which you want to see your stats in your hand when you go into the inventory menu in order to see the actual stats. So pull out the weapon in-game and then go into the inventory screen. I figured this out entirely by accident lol!
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UK_John: Do I have to get a mod or a skill to see my DPS amount in stats part of UI, because currently, it always shows zero!

Thanks.

If there is no answer I will send a support ticket.
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LeCurr01: You have to be holding the weapon for which you want to see your stats in your hand when you go into the inventory menu in order to see the actual stats. So pull out the weapon in-game and then go into the inventory screen. I figured this out entirely by accident lol!
But aren't stats in RPG's supposed to show the last kill DPS and then replace it when a DPS kill is higher? So that when you look at DPS at level 2 your last kill may have been 150 DPS, but at level 10, when you look it will now show 300 DPS and that tells you how your character is improving! Because for me the DPS amount after a kill just stays there for 30 seconds then disappears. At the same time my critic hit chance is at 180%, yet I seldom crit!

So I think there is something wrong with these stats, because everything you said you can see on your weapon anyway!

Stats are there to show you you're getting stronger and better. These Stats don't do that!
Post edited December 15, 2020 by UK_John
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UK_John: Do I have to get a mod or a skill to see my DPS amount in stats part of UI, because currently, it always shows zero!

Thanks.

If there is no answer I will send a support ticket.
Only happens to me when I'm checking out the weapons in my stash. Otherwise, works normal.
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UK_John: But aren't stats in RPG's supposed to show the last kill DPS and then replace it when a DPS kill is higher?
Depends on the RPG. In this case the Stats page shows you everything currently affecting your character, and breaks down your damage output, armour, regeneration rates and miscellaneous attributes like move speed.

You only see the raw information on your weapon. It doesn't take into account attributes, perks, mods or cyberware which can adjust the damage.

That said I'm not entirely sure how accurate those stats are. According to mine my RAM regeneration rate outside of combat is 1, and it's 0 in combat despite having two levels in biosynergy, though since it doesn't actually explain what the rate refers to it may just be it doesn't handle fractions; though that's assuming it's RAM per second.
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UK_John: But aren't stats in RPG's supposed to show the last kill DPS and then replace it when a DPS kill is higher?
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Archonsod: Depends on the RPG. In this case the Stats page shows you everything currently affecting your character, and breaks down your damage output, armour, regeneration rates and miscellaneous attributes like move speed.

You only see the raw information on your weapon. It doesn't take into account attributes, perks, mods or cyberware which can adjust the damage.

That said I'm not entirely sure how accurate those stats are. According to mine my RAM regeneration rate outside of combat is 1, and it's 0 in combat despite having two levels in biosynergy, though since it doesn't actually explain what the rate refers to it may just be it doesn't handle fractions; though that's assuming it's RAM per second.
All I can say is that everything you look at in an RPG is about showing how better you're doing. There is something of with this with Cyberpunk 2077. It's not even the same as the Witcher 3 statsv info!