Posted February 19, 2023
Hello!
source:https://wccftech.com/cyberpunk-2077-hd-reworked-project-to-launch-on-march-12th-creator-promises-no-performance-loss/
The game is receiving something called the "Ray Tracing Overdrive update". This will add some new RT effects. The changes are mentioned in the article I posted, I'll put them here for the sake of convenience:
- NVIDIA RTX Direct Illumination (RTXDI) gives each neon sign, street lamp, car headlight, LED billboard, and TV accurate ray-traced lighting and shadows, bathing objects, walls, passing cars, and pedestrians in accurate coloured lighting
- Ray-traced indirect lighting and reflections now bounce multiple times, compared to the previous solution’s single bounce. The result is even more accurate, realistic, and immersive global illumination, reflections, and self-reflections
- Ray-traced reflections are now rendered at full resolution, further improving their quality
- Improved, more physically-based lighting removes the need for any other occlusion techniques
Halk Hogan set a release date for his graphics mod. The date is set for March 12th. He said the graphics mod won't affect performance, as long as your GPU has unused VRAM.
source:https://wccftech.com/cyberpunk-2077-hd-reworked-project-to-launch-on-march-12th-creator-promises-no-performance-loss/
The game is receiving something called the "Ray Tracing Overdrive update". This will add some new RT effects. The changes are mentioned in the article I posted, I'll put them here for the sake of convenience:
- NVIDIA RTX Direct Illumination (RTXDI) gives each neon sign, street lamp, car headlight, LED billboard, and TV accurate ray-traced lighting and shadows, bathing objects, walls, passing cars, and pedestrians in accurate coloured lighting
- Ray-traced indirect lighting and reflections now bounce multiple times, compared to the previous solution’s single bounce. The result is even more accurate, realistic, and immersive global illumination, reflections, and self-reflections
- Ray-traced reflections are now rendered at full resolution, further improving their quality
- Improved, more physically-based lighting removes the need for any other occlusion techniques
Halk Hogan set a release date for his graphics mod. The date is set for March 12th. He said the graphics mod won't affect performance, as long as your GPU has unused VRAM.