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I enjoy seeing events from multiple points of views... and enjoy playing the same in games. Do you know of any games with opposing POVs?

For instance:

Red Dead Redemption -- Eurpoean expansion across North America (US) and "taming" of American West

This is My Land -- Native American fight against European expansion across the American West
Rather obviously, the Command & Conquer where you can play as NOD or GDI and then further on.
- Half-life and Half-life:Opposing Force. In the former you play as Freeman and in the latter as one of the soldiers hunting him. You visit some of the same locations, and as the soldier you do catch a glimpse(s) of Freeman.

- If memory serves, in HoMM3 you sometimes fight against some of your old characters, so much so it might be to your advantage to level certain heroes poorly because you have to face them later. Can't remember precisely though.

- Warcraft 3 and Starcraft where all sides are part of the same story.
Company of Heroes 2 has an opposite POV to pretty much every Russian game about WWII. XD
Fahrenheit (Indigo Prophecy). In some scenes you control the police officer, in some the suspected murderer. There are also some split-screens.

Dying Light: there is a game mode in which you play as a zombie instead of the human.
Post edited November 25, 2019 by ChrisSZ
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Matewis: - If memory serves, in HoMM3 you sometimes fight against some of your old characters, so much so it might be to your advantage to level certain heroes poorly because you have to face them later. Can't remember precisely though.
If a hero loses in battle, the controlling player has have until the end of the week to rehire him/her from the tavern.

After that, anyone may recruit them.

As for other examples:

Call of Juarez had two protagonists, with one actively hunting the other. The campaign is designed so there is strong interaction.

Enclave had a good campaign and a rather undeveloped evil campaign. The evil campaign reused some of the good maps, so you effectively played as the opposite side.

Prince of Persia: Warrior Within has both normal and sand wraith mode, and meetings between them are portrayed from both perspectives.
Most RTS games fit this description.

Maybe also the Legacy of Kain series. Especially Soul Reaver 2 and Defiance. The 2 main characters have a drastically different point of view on the current happenings. In Defiance, you even get to play as both of them.
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Mortius1: If a hero loses in battle, the controlling player has have until the end of the week to rehire him/her from the tavern.

After that, anyone may recruit them.
That is only if you manage to run away from the battle.

If you are defeated as in all your units are killed, then they get put in the random rotation immediately, so they can show up to anyone in any of the weeks after the week the hero was killed.

Also, if you go last on day 7 and attack a player who already took his turn, even if he flees, the opponent will not be able to recruit them, because the hero immediately gets swapped with the new rotation at the beginning of the new week.
Post edited November 25, 2019 by idbeholdME
Detroit: Become Human. Three playable characters. One of them, police investigator Connor, is hunting the other two protagonists.
World of Warcraft (see for example the Legion raid intro and difference between Horde and Alliance story lines) - and any other MMO's with opposing factions


Resident Evil 2 - while not as much opposing POV's the paths of the two main characters cross over and you see situations from a different angle
Aliens vs. Predator
Need for Speed Hot Pursuit
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Mortius1: If a hero loses in battle, the controlling player has have until the end of the week to rehire him/her from the tavern.

After that, anyone may recruit them.
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idbeholdME: That is only if you manage to run away from the battle.

If you are defeated as in all your units are killed, then they get put in the random rotation immediately, so they can show up to anyone in any of the weeks after the week the hero was killed.

Also, if you go last on day 7 and attack a player who already took his turn, even if he flees, the opponent will not be able to recruit them, because the hero immediately gets swapped with the new rotation at the beginning of the new week.
I suspect Matewis was remembering the first Neutral campaign in Restoration of Erathia. The first two maps, which can be played in either order, have you helping Tatalia and Krewlod gain land. Both maps offer to carry over your best 8 heroes. The third map has you select whether you are going to help Tatalia or Krewlod take control of an area that both want, and you select which side to ally (and thus which group of 8 heroes you'll be using) for that 3rd map.

He could also have been referring to the main campaign in Armageddon's Blade, where you alternately play on Queen Katherine's side and on the Kreegan king's side. Eventually you'll be using the Katherine aligned carry-over heroes and facing off against the Demon hero you've been raising.
In Sonic Adventure 2 there are Hero Story, that shows game's story from heroes POV and Dark Story, that shows them from villains POV. You need to beat both to unlock Final Story, where heroes and villains unite.
If you have Forgotten Realms Unlimited Adventures set up to play hacked modules, there's The Topaz Championship (topaz.zip on the UA FIle Archive), a short adventure in Rokugan (Legend of the Five Reams), from three different perspectives, IIRC.

Not necessarily opposing, but:

Life Is Strange: Before The Storm shows how life was from Chloe's perspective after LiS's protagonist Max bailed on her in the past.

In BioShock 2 you play from the perspective of one of the Big Daddys that you were fighting in BioShock.

*SLIGHT SPOILER* In Hotline Miami you also play as Biker or Motorcycle Helmet Guy, who appears as an opponent of the main protagonist.

In Batman: Arkham City you play as Batman as well as Catwoman, who are just as much allies as opponents, but have their own views, also putting each other into different perspectives. Not sure how relevant that is in the game though, as I've only played a little so far.

Max Payne 2 has a level in which you play as "femme fatale" Mona Sax, although I don't remember if that adds much in terms of opposing POVs.

The same goes for The Last of Us where you also switch protagonists halfway through, though they're not opponents either, just gives you a bit more distance from each of their POV, if you've put yourself in the shoes of both of them, knowing things that the other one doesn't. But all that's probably stretching the definition of what you're looking for?

Also, Spec Ops: The Line, Far Cry 3 and Far Cry 4 are undermining the heroic soldier trope by occasionally confronting the player with different viewpoints or realities that don't quite fit this narrative.
Post edited November 25, 2019 by Leroux
NieR Automata has a great storyline and playing the game through multiple times is necessary to get it all from 3 differing POVs.
Wow, thanks for all the replies and ideas!

I thought of another that I enjoyed...

Assassin's Creed (series) -- The Order of Assassin's promotes freedom through Templar assassinations and chaos

Assassin's Creed Rogue
-- An Assassin defects to the Templars when he can't reconcile trying to bring a better world through chaos and killing