Cavalary: Just butting in here as pointlessly as always, only to repeat some things, which is pretty much what the others in this conversation are doing anyway.
1. With the actual resource cost of a particular digital copy being negligible (not quite zero - there's a bit of bandwidth and a really really tiny bit of wear on some equipment - but so low that setting up a system to correctly charge for just that amount would cost more and therefore not be worth the hassle), my stance remains that they should be made freely available to everyone and some other method be worked out to ensure the living of those who make them. And of everyone else for that matter, but here we get to another discussion (which I've had on here before).
2. While that doesn't yet happen and we're stuck with this idea of paying for each, the only way to make price variations fair would be to adapt the price to the, er, "economic realities" of each particular potential customer. Otherwise it's just varying the sort of wrong, and possibly deciding who gets screwed over worse, though it tends to work out the same in nearly all cases in practice.
3. As #2 is impossible, the only pricing model that makes sense is the flat one. Same product, same store, same price.
4. And about what GOG did, they said they had certain values and are different from the others on the digital games market because of them. They said they'll change the industry and asked people who disliked how things were done to come here and help them do them differently. And quite a number of us did so. And then they decided they'd rather go for those who like how things are done, no longer try to change, and largely said "tough luck" to their core audience. They may still make a few concessions here and there, while we're still vocal and sufficient in number, but they no longer care about values or promises. So if you want to still have any sort of impact around here, hit them in what they do care about, which is to say, same as for any other rotten business, their bottom line first and their public image second.
5. Making it seem that certain games don't sell well or are otherwise undesirable on GOG, perhaps resulting in them or their sequels or others from those companies only being available with DRM elsewhere and therefore harming the "I only care about no DRM" crowd is also effective, and actually pretty darn fair. If that crowd only cares about one thing and tell the rest of us "tough luck if you care about more and now lost on some of it; just go away and let us still get what we care about", hit them where it hurts too and maybe they'll join the efforts out of need eventually if they can't see we're in this together on their own.
#1: Well, it doesn´t look like the world is currently moving forward to such a concept.
#2& #3: WARNING: VERY IDEALISTIC VIEW, only shows off the basic idea you can also use to judge regional pricing vs. flat pricing: You could try to do regional pricing in such a way that the average difference between "personal economic reality" and "county-wide standard" turns out minimal. In any case, this would be AT LEAST as good as flat pricing, course if you assume flat pricing would be better, the regional pricing would adapt flat pricing-> flat=reg -> flat pricing better than regional is an impossible case in this scheme!
#4: It is still questionable whether their was a value at any time... (course, in my eyes, they fooled us to make us believe flat pricing would be any good at all!)
#5: A little harsh and missing one point: Differentiation and prioritization! I cannot even think about anybody seeing each of the four original columns of GOG at the same strength and importance! I mean, WTF?! These very few free Games as an entire column?! :D
My impression always had been that DRM-free is the central column. A game not being DRM-free on GOG is a PR-disaster and gets fixed. No other way! Followed up by that OneWorldPricingStuff, then followed up by bonus goodies and SOMEHOW these free games do find there way in. By the way, bonus goodies and free games have been replaced by MoneyBackGuarantee now and I haven´t seen a big tumult following up that change! Looks like others as well saw these columns not being equal at all!
RadonGOG: My recommendation: Create a "Manifest of Game Pricing Enhancement Group"-Thread and link that one in every of these posts: So you could keep this posts short, but nothing is lost at all!
PaterAlf: I would say that it's a good idea, but unfortunately I don't think that I'm the right one to write it. My English might be be solid, but it's certainly not good enough to create something as complex as such a manifest.
Hmm, well, it´s a strength to know oneself´s weaknesses, but do not underestimate yourself! I guess you´d be AT LEAST eccellent in polishing such a manifest, if not even good enough to write it. Anyways, it doesn´t look like the usual "suspects" around are really interested in that idea... :(