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A Triple-A Ubisoft Digital Premiere

They may have been nearly lost since the late nineties, but they're very much alive in game design (and our fond memories) even to this day. Today's triple Digital Distribution Premiere from Ubisoft is not just a set of releases that start with the letter A, it's also a collection of games that introduced something new to their genre, offered a unique combination of playstyles and design choices, or tried something fresh and risky with great payoff.

All three releases are updated to work with Windows 10, and are available in a classic Ubisoft bundle at 20% off!





<span class="bold">Anno 1602 A.D.</span> is the one that spawned a series famed for its ambitious mix of real time strategy, business simulation and city building. It's a game that throws you, a pioneer of the unknown, into humanity's most far out frontier to colonise and conquer. Here, you'll find everything from exploration, trading, resource management, diplomacy and even combat - truly solidifying the experience of a true freedom to design your world, and the absolute control to do so your way. Anno 1602 A.D. includes Anno 1602: Creation of a New World and its expansion Anno 1602: New Islands, New Adventures.

<span class="bold">Albion</span> is a game that takes classic RPG and Dungeon Crawling, a healthy dose of humor, and risks its dangerous voyage far, far beyond earth into humanity's true final frontier. It's a deep-space adventure that draws bits and pieces from an unusual pairing of titles like The Elder Scrolls and Ultima - all to feature great looking 2D overworld exploration with detailed first-person 3D combat. Its most direct roots, however, stem from titles known as "Amberstar" and "Ambermoon" - two parts of an Amiga trilogy that never came to be concluded. Designed by the original team behind the Amiga classic, Albion is their true spiritual successor in everything but the name.

<span class="bold">Archimedean Dynasty</span> takes on one of humanity's biggest, most unfamiliar and inaccessible unknowns: the deep, dark sea. You'll pilot a state-of-the-art submarine to brave the depths and trenches of an underwater colony in turmoil. The bulk of the gameplay will be familiar to veterans of series like X-Wing or Freespace, but it's the absolutely unique setting and atmosphere that truly make this title worth remembering. Archimedean Dynasty soon spawned the AquaNox series, making today's release the final piece of a trilogy unique enough to truly earn a place on anybody's shelf.





Brave the distinct unknowns with the Anno 1602 A.D., Albion, and Archimedean Dynasty bundle, available now, DRM-free on GOG.com! The launch discount will last for one week, until Wednesday, August 5, 1:59 PM GMT.
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Grargar: Hearts of Iron III also had a lot of packs, but they are all here. :)
Hearts of Iron III had definitely more than Vicky II even when i count the removed DLC from Victoria II...
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Grargar: Hearts of Iron III also had a lot of packs, but they are all here. :)
True that. I checked out what the DLC pack contains and there are loads of army customisations in there. So V2 should be good to go. :)
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IAmSinistar: True that. I checked out what the DLC pack contains and there are loads of army customisations in there. So V2 should be good to go. :)
Awaiting that and Europa Universalis III :).
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ElTerprise: Awaiting that and Europa Universalis III :).
Aye, that's a welcome one too!
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IAmSinistar: Aye, that's a welcome one too!
Yes. And it has a reasonable number of DLC :)
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ElTerprise: Yes. And it has a reasonable number of DLC :)
Paradox does like the add-ons for these kinds of games. Sort of the virtual equivalent of selling detailed miniatures to wargame enthusiasts. :)
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IAmSinistar: Paradox does like the add-ons for these kinds of games. Sort of the virtual equivalent of selling detailed miniatures to wargame enthusiasts. :)
True. But to be fair the content expansions really change the game and they even patch games years after release. And most of the customisation DLCs are not needed for playing.
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ElTerprise: True. But to be fair the content expansions really change the game and they even patch games years after release. And most of the customisation DLCs are not needed for playing.
Oh, I'm not complaining, just noting the dynamics of the market. This is clearest with the train sims, where there are sometimes vast numbers of add-ons, but which the fans enjoy. I don't object to DLC on principle, and love content expansions. I'm just not particularly interested in "skin packs" and such, though I do like it when they are part of an overall bundle as here.

I think GOG is doing the right thing with creating single massive DLC packs, such as here and with Cities In Motion. Even better though when they also offer a Complete edition in parallel. Though I realise this isn't always up to them.
Post edited July 30, 2015 by IAmSinistar
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IAmSinistar: Oh, I'm not complaining, just noting the dynamics of the market. This is clearest with the train sims, where there are sometimes vast numbers of add-ons, but which the fans enjoy. I don't object to DLC on principle, and love content expansions. I'm just not particularly interested in "skin packs" and such, though I do like it when they are part of an overall bundle as here.

I think GOG is doing the right thing with creating single massive DLC packs, such as here and with Cities In Motion. Even better though when they also offer a Complete edition in parallel. Though I realise this isn't always up to them.
Yes bundling them is definitely a good way to handle DLC. I generally don't object DLC either and in the case of Paradox they usually really add something new to the game which doesn't feel like re-adding removed content.
I *very* rarely post comments on forums or GOG, but these releases deserve mention.
Absolutely stellar work GOG on releasing Archimedean Dynasty and Albion, two hard-to-find classics
that I've been aching to acquire for a while now. Congrats to the team!
Now to resist instabuying... Already have such a backlog... But I've been looking to have these games for so long...
(The internal dispute continues...)
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gamesfreak64: game shows dollars-> add to cart -> shows euro in cart, shows euro on image after page refresh or other action that updates the page it turns back to dollars, guess there's a 'script' problem ?
Hi,

To update you, I have found the problem (well mine anyways). In Account -> Orders & Settings -> Account & locale, there is a box for Locale, make sure currency is set to what you need, I changed mine and it is fine now. If your still having issues after that I am afraid it would be for support.
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gamesfreak64: game shows dollars-> add to cart -> shows euro in cart, shows euro on image after page refresh or other action that updates the page it turns back to dollars, guess there's a 'script' problem ?
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nightcraw1er.488: Hi,

To update you, I have found the problem (well mine anyways). In Account -> Orders & Settings -> Account & locale, there is a box for Locale, make sure currency is set to what you need, I changed mine and it is fine now. If your still having issues after that I am afraid it would be for support.
thanks for the reply

i just logged in after i saw this reply, i went straight to the settings and found the box:euro and english were ticked.
i cant remember this box :D
is this box implemented a while ago perhaps? maybe thats why the forum and the site was so laggy and slow...


the funny thing is, i havent adjusted anything myself the last months, i went to the pages and the euro is shown as default.

anyways the euro is back, so i am a happy camper :D
thanks again for the reply.
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MIKEWRX: (The internal dispute continues...)
Give in! Or at the very least, take a chance at winning them. :)
I've played the original Anno 1602 back then as a kid, far from finished it. I've also played and (almost) finished Anno 1701 (got bored by the last mission).


My main peeve with the game(s) is that you're always building the same city. It's always the same building proces.

In Settlers (up to 4), it's about the optimum efficiency. So you have to pay attention to many details and adapt to the map, which makes it interesting.

In Tropico 1 (the best of the series), there is a lot of variety/choices for you banana repulic. Plus the razor edge politics keep you at the edge of your seat.

But in Anno, once you've passed the initial learning curve and have built a city to the end (citizens have highest rank), it's pretty much always the same.

That said, the initial learning curve is very fun. But don't expect deep strategy in this game.
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timppu: snip
Truth. For a short time PC was like a console - if you had 3dfx and game was supporting it - you were certain that the game will run smooth on your machine. Good times.

Just bought AD and it looks it runs in 3dfx mode like a charm.

On a side note: I don't know if you are aware of it but Archimedean Dynasty supports Dolby Surround - so if you have sound system with multiple speakers - the experience will be even better. In 1997 I found my first 'serious' job, I took a loan and on December I bought myself for Christmas Technics EH600. Then I began hunting down games with Dolby Surround sound. And so I stumbled against: Wing Commander 4..G-Police, Falout 2, Overboard, NFS 3...and surprise surprise - Archimedean Dynasty.
Post edited July 30, 2015 by tburger