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Yea, I ran Masters of Magic a few months back in Linux using Dosbox. It was a sight for sore eyes. All the uintis used about 3 or 4 pixel blobs to represent them. I won't buy any old games if they don't at least support 640x480 and 256 colours. Thing is that even back then there was no reason they couldn't support SVGA, they just took the quick and dirty route. I had a couple of wargames that ran at 1024x768 at the same time MoM came out, Harpoon2 and Stalingrad by Atomic Games.
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mdaniels: I think most of GOG's games would look much better if there was a way to run them in a smaller window rather than blowing them up to fill the huge resolutions of today.
I love GOG, but I'd hate to play any of these games on a 30 inch.
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ertertwert: I'm using my girl friend's laptop currently and since she has a widescreen monitor there is an ability to play games with the game centered at the current resolution with black borders. Or you can have it resized. I think it's part of the drivers for her integrated card or maybe it's some other software. She has too much shit on here for me to figure out which.

Yeah, it depends on what you're using for a video card. I use a GeForce card and whenever I use my LCD monitor with it, I get an extra option in the Nvidia Control Panel called, "Change Flat Panel Scaling." From there, I can choose "Do not scale" which does exactly as you say.
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Kurina: I completely understand what you mean. It is always shocking to go back and realize just how much graphics have changed. At one point I may have played a racing game and thought it was one of the greatest things ever and so realistic. Then after playing some modern games and going back, it is difficult to race through what seems like a mess of giant pixels!
While I never had my own copy growing up, I remember playing Descent at a friend's house quite a bit. I thought it was simply amazing and had so much fun with it. While it is still a good game, it takes some getting used to when playing again.

I remmember this with rainbow 6. first time i played it i thought it was almoast realistic. Then after some years i came back and tried the game. it looked awful
Great games will never grow old, including graphics. Someone was talking about racing sim... It's sim, so it's game that needs better graphics and will be better, when it also looks realistic, not just plays. But titles like Planescape Torment, Baldur's Gate, Fallout, and, so I won't be talking only about RPG's, Original War, Tron 2.0 ... They cannot age. Sure, you see pixels, but feeling remains the same as it was ages ago!
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Kurina: I completely understand what you mean. It is always shocking to go back and realize just how much graphics have changed. At one point I may have played a racing game and thought it was one of the greatest things ever and so realistic. Then after playing some modern games and going back, it is difficult to race through what seems like a mess of giant pixels!
While I never had my own copy growing up, I remember playing Descent at a friend's house quite a bit. I thought it was simply amazing and had so much fun with it. While it is still a good game, it takes some getting used to when playing again.
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Rubberduck: I remmember this with rainbow 6. first time i played it i thought it was almoast realistic. Then after some years i came back and tried the game. it looked awful

Rainbow Six was the second game I tried out, after Jedi Knight. I had to play the game in a window about the size of a playing card before plugging in my new 4MB Diamond Stealth II, but after that I could play it full screen and it looked and ran great.
Now? It still runs great.
Post edited September 12, 2008 by ChiliDawg
The GOG FAQ says it best... "Play the game like it's 1995."!
Lets put it this way,
I would rather watch some old B/W Spencer Tracy , or Humphrey Bogart in The Big Sleep, The Maltese Falcon, etc.. than some Big Hollywood blockbuster like War of the Worlds, or Hellboy 2.
Old movies, never die, old music never dies, and old Videogames will never die.
I'm looking forward to Tron 2, but for all it's wonderful new FX, I bet it won't be a patch on the original 80's movie, despite it's age.
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ertertwert: ATI drivers have that option too but they call it "Enable GPU Scaling/Maintain Aspect Ratio".
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ethanpd:
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mdaniels: I think most of GOG's games would look much better if there was a way to run them in a smaller window rather than blowing them up to fill the huge resolutions of today.
I love GOG, but I'd hate to play any of these games on a 30 inch.

If you have an ATI card the settiong to keep the image centered is "Enable GPU Scaling/Use Centered Timings". Can't remember what Nvidia calls it but thye have the same option in their driver properties too. Problem is that with centered timings the game image area is fairly small on my 22" widescreen LCD so I use maintain aspect ratio instead. Image is a bit blurry that way but larger and not stretched either.
For me games like Max Payne or Fallout are still amazing :]
They're to epic and the age doesn't affect them :]
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Terramedic: Looking back things can be so amazing in our minds but yet when reality steps in we can be in for a rude awakening.
With the games that are listed here which ones have you sat down to play, that in the past you felt were the absolute most amazing graphical power houeses, yet now you are struck by their visual age....
Now, by now means are the graphics awful (well they might be in hindsight) or is the game play bad. It's all about how rosey those glasses of nostalgia you wear are.

My rose tinted glasses are huge lol, I have a love that burns for savage pixelation and parralax scrolling :D Honestly tho, I do find that if I really loved a game, when i revisit it years later, the graphics always take me back and usually remind me that the oldies are goodies.
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mdaniels: I think most of GOG's games would look much better if there was a way to run them in a smaller window rather than blowing them up to fill the huge resolutions of today.
I love GOG, but I'd hate to play any of these games on a 30 inch.
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badpuppy: If you have an ATI card the settiong to keep the image centered is "Enable GPU Scaling/Use Centered Timings". Can't remember what Nvidia calls it but thye have the same option in their driver properties too. Problem is that with centered timings the game image area is fairly small on my 22" widescreen LCD so I use maintain aspect ratio instead. Image is a bit blurry that way but larger and not stretched either.

Awesome! Thanks badpuppy.
I'll give this a shot ASAP.