Posted October 02, 2021
Greetings from the Neverwinter Nights team!
We’re released version 85.8193.33 to all platforms.
Patch notes:
Fixed local multiplayer failing with error 110622
Fixed a crash when some PLT textures failed to load
Fixed area tile source lights showing up as red when they previously were off after a game save & load
Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms
Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object
Added a message box when the user directory fails to initialize (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory
This will be the last stable patch in a while! We want to thank you all again for your continued feedback!
We’re released version 85.8193.33 to all platforms.
Patch notes:
Fixed local multiplayer failing with error 110622
Fixed a crash when some PLT textures failed to load
Fixed area tile source lights showing up as red when they previously were off after a game save & load
Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms
Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object
Added a message box when the user directory fails to initialize (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory
This will be the last stable patch in a while! We want to thank you all again for your continued feedback!