Posted August 22, 2011
Hi all and sorry to boring you with this issue but standard procedures, in some posts of this forum, no solve my problems.
I've a Dell Precision M6500 with:
- i7 q820
- 4GB RAM
- Radeon FirePro M7820 (same architecure as ATI Radeon Mobility 5870)
- Windows 7 32 bit.
I'm Running game with these rendering specs:
-------------------------------------------------------------------------------------------------
[Engine]
CustomRenderingSettings=0
PerformancePlatform=1
[Rendering]
AllowAntialias=0
AllowBloom=0
AllowBlur=0
AllowCutsceneDOF=0
AllowDOF=0
AllowDecals=1.0
AllowMotionBlur=0
AllowRain=1
AllowSSAO=0
AllowScatterDOF=0
AllowShafts=1
AllowSharpen=1
AllowVignette=1
AtlasTextureDownscale=0
DanglesLimiter=0
DetailTextureDownscale=0
Fullscreen=1
MaxAtlasTextureSize=2048
MaxCubeShadowCount=1
MaxCubeShadowSize=256
MaxSpotShadowCount=3
MaxSpotShadowSize=512
MaxTextureSize=2048
MeshDistanceScale=0.5
ShadowQuality=0
ShadowedLights=0
TextureDownscale=0
TextureMemoryBudget=400
UberSampling=0
VSync=0
-------------------------------------------------------------------------------------------------
After a few minutes in game, really low time and especially in light part of floatsam forest, FPS go down from 30-40 to 3-10.
My video card is not too bad and using no-one of tricks in other sticky post is useful for this situation, except using same resolution of desktop (1920x1200). Before using this trick FPS was always under 10. I've trying to adjust both display and game resolution to 1280x800 but issue is not solved and FPS do not have sensible increase.
Can anyone help me ? I'm not really happy to have spent some money and cannot play... :(
Obliviously I've upgrade my driver to last version using both M5xxx series driver and FirePro driver. Issues remaing.
Thanks a lot, Ebolo.
I've a Dell Precision M6500 with:
- i7 q820
- 4GB RAM
- Radeon FirePro M7820 (same architecure as ATI Radeon Mobility 5870)
- Windows 7 32 bit.
I'm Running game with these rendering specs:
-------------------------------------------------------------------------------------------------
[Engine]
CustomRenderingSettings=0
PerformancePlatform=1
[Rendering]
AllowAntialias=0
AllowBloom=0
AllowBlur=0
AllowCutsceneDOF=0
AllowDOF=0
AllowDecals=1.0
AllowMotionBlur=0
AllowRain=1
AllowSSAO=0
AllowScatterDOF=0
AllowShafts=1
AllowSharpen=1
AllowVignette=1
AtlasTextureDownscale=0
DanglesLimiter=0
DetailTextureDownscale=0
Fullscreen=1
MaxAtlasTextureSize=2048
MaxCubeShadowCount=1
MaxCubeShadowSize=256
MaxSpotShadowCount=3
MaxSpotShadowSize=512
MaxTextureSize=2048
MeshDistanceScale=0.5
ShadowQuality=0
ShadowedLights=0
TextureDownscale=0
TextureMemoryBudget=400
UberSampling=0
VSync=0
-------------------------------------------------------------------------------------------------
After a few minutes in game, really low time and especially in light part of floatsam forest, FPS go down from 30-40 to 3-10.
My video card is not too bad and using no-one of tricks in other sticky post is useful for this situation, except using same resolution of desktop (1920x1200). Before using this trick FPS was always under 10. I've trying to adjust both display and game resolution to 1280x800 but issue is not solved and FPS do not have sensible increase.
Can anyone help me ? I'm not really happy to have spent some money and cannot play... :(
Obliviously I've upgrade my driver to last version using both M5xxx series driver and FirePro driver. Issues remaing.
Thanks a lot, Ebolo.
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