Posted May 25, 2011
I'm wondering if the Brock potion has wrong stats.
The Brock give +15% on three crits, -50% on three Res, and it's a whopping 50 Toxicity.
The Wolf potion just gives the same +15%, no adverse effects and it's 25 Toxicity.
Since I'm playing with a full Alchemy spec, I'm saddened that I can't "play" with more potions than the ones provided, and that one of them is totally useless being a nerf version of another one.
Thoughts?
P.S.: Related to the Alchemy tree/potion intoxication - whenever I use the Berserker ability when on full adrenaline, the screen goes blurry at intervals. The problem is that even when the Berserker goes off, I'm stuck with this graphic effect until the effect of any potion I have active wears off. Is this the same when using the Heliotrope/Group ability of the other 2 trees?
The Brock give +15% on three crits, -50% on three Res, and it's a whopping 50 Toxicity.
The Wolf potion just gives the same +15%, no adverse effects and it's 25 Toxicity.
Since I'm playing with a full Alchemy spec, I'm saddened that I can't "play" with more potions than the ones provided, and that one of them is totally useless being a nerf version of another one.
Thoughts?
P.S.: Related to the Alchemy tree/potion intoxication - whenever I use the Berserker ability when on full adrenaline, the screen goes blurry at intervals. The problem is that even when the Berserker goes off, I'm stuck with this graphic effect until the effect of any potion I have active wears off. Is this the same when using the Heliotrope/Group ability of the other 2 trees?
Post edited May 25, 2011 by Galandil