Posted June 26, 2011
So far I have seen this happen occasionally when enemy charges at you or when large monster execute flailing/swinging attacks. This is dangerous on Hard because getting hit (or getting staggered) once is enough for you to die from subsequent enemy combo moves.
This one.... was caught on tape (see pics).
I would like to hear what the rest of you think about this. Do you experience this as well? Do you think this is an intended design (!!?)
Edit: For your viewing pleasure
http://www.youtube.com/v/FShZfp4LlRU&loop=1&autoplay=1
For still shots of this, see this post.
This one.... was caught on tape (see pics).
I would like to hear what the rest of you think about this. Do you experience this as well? Do you think this is an intended design (!!?)
Edit: For your viewing pleasure
http://www.youtube.com/v/FShZfp4LlRU&loop=1&autoplay=1
For still shots of this, see this post.
Attachments:
shield_charge_1.jpg (264 Kb)
shield_charge_2.jpg (205 Kb)
shield_charge_3.jpg (248 Kb)
shield_charge_4.jpg (266 Kb)
Post edited July 13, 2011 by vAddicatedGamer