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Does anyone notice much of a difference when you force AF via your video cards control panel? All I notice is it affects the small areas around puddles. The rest of the land ahead of me is left blurry.

I assume it has something to do with the parallax mapping on the ground textures? If I understand correctly, AF + parallax doesn't play well together, right?
I have found not forcing AF through your video card and using ubersampling=1 makes things look much better without much of a performance hit.
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cbarbagallo: I have found not forcing AF through your video card and using ubersampling=1 makes things look much better without much of a performance hit.
Interesting, thanks! It does look much better with it set to 1. (Manual edit on User.ini.) If you turn on Ubersampling in the menus, it sets it to 2.
Right. Which is the full blown ubersampling which most of us can't run. Not sure what 3 does, but it probably cranks it up yet another notch.