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evilchamp: Yea, I could see Geralt having some sort of evil looking pet.

Something like an Imp or something that follows him around, but stays far back during travel/combat.
i can see him having a pink unicorn pony
Yeah, I've been waiting to see Roach(translation they chose for the 2 translated books) in one of these games. Maybe next time!
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glosoli: you've spent lots of time playing Torchlight, aren't you?
Hahaha. That feature was pretty convenient.

I think Geralt should have a manticore as pet
Does a horse count as pet?
Hitting "y" (quertz keyboard) or "z" (querty keyboard) activates the medallion, highlighting every lootable container in the near vicinity.

There's really no reason for this complaint. ;)
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GODzillaGSPB: Hitting "y" (quertz keyboard) or "z" (querty keyboard) activates the medallion, highlighting every lootable container in the near vicinity.

There's really no reason for this complaint. ;)
Thank you, I am very well aware of the medallion, I'm wrapping up chapter 2. Even after activating the medallion in a forest, items are very difficult to see, and I have to select "take all" with my mouse.

May not sound like much, but after slaying 12 baddies in an area, collecting loot is seriously a chore.
maybe rpg games aren't for you then. in shooter games, you pick up whatever you step over.

bye.
Targeting is a bit of a hassle, but other than that, looting is a breeze in this game.
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evilchamp: Thank you, I am very well aware of the medallion, I'm wrapping up chapter 2. Even after activating the medallion in a forest, items are very difficult to see, and I have to select "take all" with my mouse.

May not sound like much, but after slaying 12 baddies in an area, collecting loot is seriously a chore.
Mhm...see when CDPR would look for more comfort in their games, they wouldn't do the games they do. Their games are oldschool in many ways. And they're challenging, which is rare these days. Just look at the Assassins Creed games or the Fable series...those games almost play by themselves.

I say CDPR should stay on their way. And if that means I have to collect loot manually in The Witcher 5 then so be it. :D
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Endrevius: Nope, just rereading short stories and saga by Sapkowski ATM.
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glosoli: I meant the OP. Wish i had the chance to read Sapkowski's stories too. There are not much translations around.
Haha... I know what you're thinking.. Torchlight was the first thing that occurred to me when I saw the word "loot" with the word "pet". xD
introducing horse is a good idea , i think 'cause:

1. it will act as movable storage which sounds more credible than a storage box in each chapter the contents of which would magically transport to the stroage box in next chapter.

2. they can add a weight limit on the items that the horse can carry as well ( maybe around 300) so that we still have to prioritise a bit on which stuff should be kept and which should be let go.
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keter47: introducing horse is a good idea , i think 'cause:

1. it will act as movable storage which sounds more credible than a storage box in each chapter the contents of which would magically transport to the stroage box in next chapter.

2. they can add a weight limit on the items that the horse can carry as well ( maybe around 300) so that we still have to prioritise a bit on which stuff should be kept and which should be let go.
Horses are pretty good, but always not that easy to implement in a game. You have to compromise gameplay and realism. How would Geralt summon the horse?

He magically appear from thin air? Good gameplay, poor realism.

Does he follow you around, with problems like locations inaccessible to horses and maybe dieing from monsters in the forest? Good realism, poor gameplay.

How is the horse aquired? You can find one in the story and keep him the whole game, so you can grow some friendship with him? Or you can freely buy horses in city, replacing your anonimous additional-bag-slave whenever you want? Or you can steal them around like in Oblivion?

I really can't fit a horse in this game, honestly.

On the other hand, I'd love to have a space hamster in game!
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keter47: introducing horse is a good idea , i think 'cause:

1. it will act as movable storage which sounds more credible than a storage box in each chapter the contents of which would magically transport to the stroage box in next chapter.

2. they can add a weight limit on the items that the horse can carry as well ( maybe around 300) so that we still have to prioritise a bit on which stuff should be kept and which should be let go.
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Kitako: Horses are pretty good, but always not that easy to implement in a game. You have to compromise gameplay and realism. How would Geralt summon the horse?

He magically appear from thin air? Good gameplay, poor realism.

Does he follow you around, with problems like locations inaccessible to horses and maybe dieing from monsters in the forest? Good realism, poor gameplay.

How is the horse aquired? You can find one in the story and keep him the whole game, so you can grow some friendship with him? Or you can freely buy horses in city, replacing your anonimous additional-bag-slave whenever you want? Or you can steal them around like in Oblivion?

I really can't fit a horse in this game, honestly.

On the other hand, I'd love to have a space hamster in game!
There is one very good explanation from some poster above, how to implement a horse. Just put him close to inn or some other place, the horse wont follow, He is just going to be there and you can interact with him and use the saddle bags. :)
Post edited June 03, 2011 by mutishev
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keter47: introducing horse is a good idea , i think 'cause:

1. it will act as movable storage which sounds more credible than a storage box in each chapter the contents of which would magically transport to the stroage box in next chapter.

2. they can add a weight limit on the items that the horse can carry as well ( maybe around 300) so that we still have to prioritise a bit on which stuff should be kept and which should be let go.
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Kitako: Horses are pretty good, but always not that easy to implement in a game. You have to compromise gameplay and realism. How would Geralt summon the horse?

He magically appear from thin air? Good gameplay, poor realism.

Does he follow you around, with problems like locations inaccessible to horses and maybe dieing from monsters in the forest? Good realism, poor gameplay.

How is the horse aquired? You can find one in the story and keep him the whole game, so you can grow some friendship with him? Or you can freely buy horses in city, replacing your anonimous additional-bag-slave whenever you want? Or you can steal them around like in Oblivion?

I really can't fit a horse in this game, honestly.

On the other hand, I'd love to have a space hamster in game!
Geralt already has a horse named Roach in the books. they just need to introduce it in the game.
and i think mutishev answered your other ques satisfactorily above.
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Kitako: Horses are pretty good, but always not that easy to implement in a game. You have to compromise gameplay and realism. How would Geralt summon the horse?

He magically appear from thin air? Good gameplay, poor realism.

Does he follow you around, with problems like locations inaccessible to horses and maybe dieing from monsters in the forest? Good realism, poor gameplay.

How is the horse aquired? You can find one in the story and keep him the whole game, so you can grow some friendship with him? Or you can freely buy horses in city, replacing your anonimous additional-bag-slave whenever you want? Or you can steal them around like in Oblivion?

I really can't fit a horse in this game, honestly.

On the other hand, I'd love to have a space hamster in game!
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keter47: Geralt already has a horse named Roach in the books. they just need to introduce it in the game.
and i think mutishev answered your other ques satisfactorily above.
Err... he doesn't have "a" horse, he has had plenty of horses, all he called as roach.

To the OP no offense but you should go play some game that isn't just for the mature people.

@Kitako

Actually they can implement the horse riding in game if, for example, you aren't automatically transferred to the next act's area once you finish, but instead you use a horse to travel there. Travel on the highway, ofcourse, which shouldn't have any monsters or at least not as many as the wilderness has. I'd like a scene where Geralt pulls roach, crossing the river.
Post edited June 10, 2011 by callofstalker