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Hey guys.

I'm playing on hard difficulty. I am at 20 lvl at the moment and I already feel like there is no challenge in battle. I mean... I can cut through swarms of monsters (harpies, endriags, corpse eaters, draugirs, you name it...) and they won't hit me even once while I do that. Fighting humans was a bit more tricky at first but now I can kill scores of enemies easily. The only battle that was a bit challenging was keyran but that was some time (and a lot of levels) ago. I fear that I won't have any fun with regular (no boss) combat until the end of the game :(

I know that there is the insane difficulty mode but it only deletes Your saves when you die... I doubt that battles will get more difficult when i switch to it.

I always try to have the best stuff (weapons, armor) available but battles should be a bit more difficult on hard level (especially with swarms of monsters) in my opinion.

What do You guys think?
Post edited May 27, 2011 by Frodo
I've heard the main problem is it's to hard at the start and to easy near the middle & end. They didn't really balance it.

On a side note, it should kinda be easy all around. This is Geralt, a 100 year old Witcher, one of the oldest. Legendary and famous and has taken down many insanely strong beasts. The fact he starts out so pathetically weak at the start of the game annoys me. IF you've played the first Witcher, it feels like something has happened in the last 6 months that just made Geralt pathetic.
It gets easy toward the end because you can buff your armor and vitality to stupid levels and get attacks which hit all enemies at once and such. Basically they did not really up the enemy strength along with Geralt getting more powerful.
Play without queen to make the game more difficult.
There are many imbalanced thing in this game like queen sighn and the bombs.
It's refreshing to see a thread which says it's too easy next to all the complanits that the game is 'too hard'. Which just is not true.
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DartMass: Play without queen to make the game more difficult.
There are many imbalanced thing in this game like queen sighn and the bombs.
Gotta admit that Quen is way too powerful... especially when upgraded to max.
Just my 2 cents.

I am not an Insane mode level player in any game. I can do it in some. But I don't thrive on it. I rate myself slightly above average in ability.

I find that EVERY game I play, no matter how it's balanced, becomes pretty easy after about 1 1/2 runs. That is just my experience and learning curve.
People are obsessing over Quen way too much. Yes, it is very powerful, especially in the beginning where the game is most challenging (due to the simple fact that Gerald is...handicapped and you spent talent points making up for that, instead of actually improving him in a meaningful fashion), but nowhere near mandatory. I rarely used Quen on my 1st playthrough and admitedly I could have handled bombs better and still managed fine, on Hard. Once you get over level 11-12, essentially "fixing" Gerald's weak points, the game becomes much easier. As you discover/craft better gear it only gets better. You can have ridiculous amounts of Vitality/Armor later on, not to mention dealing tons of damage, which kinda breaks any sort of challenge, save for cheap gimmicks, aka encounters specifically designed to nuffily your advantages (eg. mist fight etc).
Wish I could say that -- I find it difficult because I'm swarmed by drowners, etc., and when in Witcher 1 had no difficulty defeating dimbat drowners, my first fight with them in TW2 they kicked my butt . . . playing on normal difficulty but really don't want to downshift to easy but might have to do that. Sick of being swarmed by creatures and gettin' my butt kicked.
yea the queen is too good, to add some difficult try the alchemist path.
Honestly have wondered why any RPG has difficulty settings, never has a higher or easier difficulty setting enhanced my enjoyment of the game.
If it is a good story and quest line I like it if not I don't .
That being said I have to agree with the idea that Geralt is supposed to be a bad ass and should have very little trouble with any opponent especially humans.
Post edited June 06, 2011 by nolrac
I think Quen is overpowered in the sense that, at least unupgraded, spells like Igni are practically worthless. Axii takes too long to cast, yrden doesn´t work against groups and aard sort of does nothing too. Which means Quen is your go to spell for actually accomplishing something.

I did the swordsman path on my first playthrough so I don´t know if that changes later on in the game, but thats at least how I perceived it.
Kept seeing complaints that Quen was ruining the difficulty so I have put my focus only in Igni and upping my spell damage. Must say it's working out pretty well. Had to a put a point in dodge roll to get the distance needed to cast but so far it's keeping things interesting.

I plan to play through this game focusing on some other spells, not including Quen. Also like some said will focus on pots too.
The game clearly has a balance issue. The prologue and chapter one are much harder than chapter two/three. Multiple enemies stun lock you and kill you fast due to backside damage. Talents start to fix this by dealing damage to all opponents and reducing damage from behind.

In the first part of the game you are left doing silly/cheesy/gimmicky things like rolling around in circles and throwing bombs. Or using quen for 2 hits then running away in a circle mind you till you have it regenerate. So fights take longer than normal. I remember running around a single tree for over 8 minutes till I finally killed the first queen spider.

But come mid chapter 2 they are a joke. Pop a beefed up quen and wade into 10 monsters and kill all of them in 3 hits. Heck with just the 2 points in quen I killed the second queen spider much easier. Stood toe to toe and did a backward roll to refresh quen and fihgt it again.

In the prologue you died in the massive soldier fights. Come chapter two I killed whole garrisons going toe-to-toe. This is all due to balancing the fights and talents which the devs did a poor job of.

So the game is neither too easy or too hard. It is both.
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Frodo: Hey guys.

I'm playing on hard difficulty. I am at 20 lvl at the moment and I already feel like there is no challenge in battle. I mean... I can cut through swarms of monsters (harpies, endriags, corpse eaters, draugirs, you name it...) and they won't hit me even once while I do that. Fighting humans was a bit more tricky at first but now I can kill scores of enemies easily. The only battle that was a bit challenging was keyran but that was some time (and a lot of levels) ago. I fear that I won't have any fun with regular (no boss) combat until the end of the game :(

I know that there is the insane difficulty mode but it only deletes Your saves when you die... I doubt that battles will get more difficult when i switch to it.

I always try to have the best stuff (weapons, armor) available but battles should be a bit more difficult on hard level (especially with swarms of monsters) in my opinion.

What do You guys think?
How can you say that the game is too Easy?

I started playing at Hard and made it through to Chapter 1. Then when I tried to do a quest called "Malena", where you are to go into a cave and see what happend to 2 guards, I just flipped out how impossible it is. I died like 15 times and I even swaped to Normal difficulty and still died.

In the cave you will gett attacked by about 15-20 Nekkers at once and it is inpossible almost.

1: if you try to focus down 1 of them then all of the others will run you over and you die in 1 sec.

2: if you gett hit in the back from one of the bigger once (Nekker warriors) then you will die instantly sinc you take backstap damage of +200 % if not more.

3: You don't have time to place a Trap or Sign sinc they catches up to you and kill you since you stand still,

Now I managed to kill them all after I had done some other quests in between but I'd say it was more becaus of luck. The luck that they sepperated 1 and 1 after I ran around abit and the luck that more then 1-3 ran into my explosive trap.

However this isn't the big thing I'll whine about.

I just did the Endrega Contract quest where you are too destroy 3 coccones to spawn an Endrega Queen. And you have to kill 2 Queens.

The first one was Hard, I died maby 3-5 times but there was a bugg sort of that when I went into an area the Queen thought I was gone and didn't engage me untill I ran out of it. So I killed her after some time.

However the second one was impossible. I died maby 30 times. First of all I was now playing on Normal since Hard was close to impossible since I died on 1 hitts several times. But the differance isn't in the Damage and I will come to that.

So the tactics for the queen is to Use the Yrden sign to slow here down and then attack as many times you can untill she blocks then you roll away since she will attak you quickly after.

Now this happend to me several times:

1: I attack her after she walks over my Yrden trap untill she blocks. But when she blocks I can't roll away when I want to since I'm in the middle of an swing or somthing so my roll comes to late and I gett hittet and taking 100+ damage and chanse of poison.

2: The Queen blocks and attack at the same time making it impossible to evade it.

3: I engage the queen after she hase walked on my Yrden trap. Durring my attacks Geralt stops attacking for 1.5 sec and runs in the air even if I keep spaming the Mouse. Within this 1.5 sec of non pressure on the queen she attacks me and I take 100+ damage with the chanse of Poison or bleed.

Number 2 and 3 are probubly buggs witch are realy annoying. Nr3 is probubly that Geralt thinks the opponent is far away and has to run to it but when the targget is actioly right in fron of him.

The 1'st problem is just an realy annoying flaw in the game. Parrying and Dodging commands ist prio in the game. If I'm in the start or the middle of an atack swing then Pressing "E" for Parry or "Space" and Direction for Doge wont happen untill he is finished with his attak. This is realy annoying since this has gotten me kille several times. I am about to attak an enemy when I see another one going for an attack on me but I can't block it even if I'm spamming E since I'm in the middle of an attack therfor I gett damaged.


I finally gave up on the Queen and swaped to easy mode where I killed her within a minute since in Easy mode she doesn't block... So boring.


I don't want to be able to glace though the game with eas I wnat an challange but not an impossability.

Parrying/blocking command and Dodge command should be priotaty 1 over any attack and therby interupting any swing in motion to do ither of them.

And another thing is that it is impossible to fight mor ethen 1-2 ebemys at the same time.

At this moment I have died 2 times now from an Nekker Ambush where I gett overrun by 6-8 nekkers and they don't leav me even if I run far away. and I can't kill them for the same reasons I explained in the start.

1: If I attack 1 then 3 attack me.
2: If I gett hit in the back I die alsmost instant
3: I i try to use Quen sign then 3 jumps on me at destroys the sheild instant
4: If I try to place and Yrden Trap on the ground then I gett over run by 4 and die.


So This Game is by far not Easy unless you play on Easy.'

If I am wrong in any of what I am saying then please tell me what I am doing wrong since I have bin trying to find fighting tuturials online but there arn none but 1 fighting vido posed by CDprohect. And in that fighting video he runs around picking them one by one and using aloot of signs. However all off his signs ar at full lvl since they effect more then 1 and are mutch stronger. And in non of them is he over run by 10 Nekkers who are Fast as hell and go clustered in a group. Human enemys are easy but mosnters like Nekkers are impossible when in group.