deborah183: Is there a way to get the xy coordinates so that you can input them into the cheat consol to 'jump' to? I know there is a cheat that says if you input the coordinates you can jump there, but how to you know what the coord's are?
THanks for helping!
Hi. I don't know but I got some by trying.
Here is a list of the most useful coordinates for me:
updated on 5/06/2016
( added couple points in Skeliga and Toussaint )
White Orchard
xy(5,-37) Amateur Armorer
xy(57,5) door at the Inn
xy(-231,6) Herbalis
xy(-338,346) Nilfgaardian blacksmith
Valen & Novigrad
xy(224,148) Crow's Perch Yolanda craftsman
xy(170,170) steps to Baron's House ( the shorter way to box / stash )
xy(2383,-1046) entrance to Quartermaster's tent at Nilfgaardian army camp
xy(1718,1040) entrance to Armorer in Oxfenfurt
xy(1165,-1018) Place of Power at sacred acron tree
xy(-260,-110) Keira's Metz House
xy(600,1700) Hattori, Master Blacksmith
xy(718,1740) Dandelion's Inn ( box / stash )
xy(648,1972) Dijkstra's baths
xy(588,2257) Place of Power Temple Island
xy(540,1850) The Golden Sturgen Inn's door next to harbor where the big ships are
Skeliga
xy(-310,-765) Place of Power between Fornhala and Holmsteins Port
xy(-1805,1455) Place of Power NW of Svorlag
xy(-47,628) door to Inn at Kaer Trodle Harbor ( box /stash )
xy(1000,0) druids camp
xy(270,1460) Ivar on the island
Toussaint
xy(-970,-780) Hermit on a lake where you find Aerondight sword
xy(-400,-800) bed in Corvo Bianko , but only from distance, if you are too close, you will land on a roof
xy(-388,-803) door to house at Corvo Bianko
xy(-445,-1425) Grandmaster Craftsmans door in Beauclair
These are the most useful for me. For the rest I just use Sign Posts and AllowFT(true) command.
Have a fun using them.